You can add pre-set materials to your model via the Library.
Learn how to manage and add materials using the Material Manager, and how to use multiple materials through Material Groups.
You can add pre-configured materials with specific textures via Library → Material.
If the Library window is not visible, activate it from the Top Bar.
If you are using a material for the first time, click it to download.
To apply a material to a model, LMB + Drag & Drop
the material onto the model.
(You must have a model in the scene to apply materials.)
The Material Manager lets you manage all materials used in the current project.
By default, the Material Manager is turned off. You can activate it from the Top Bar.
Click the Add Material icon
to add a new material.
Switch between Gallery or List view, and RMB
on a material in the list to access the following options:
Apply
: Applies the selected material to currently selected object(s).
Once a material is applied to one or more objects, it will be marked as In use.
Duplicate
: Duplicates the material. Ctrl + D
Rename
: Renames the material.
Delete
: Deletes the material.
If the material is marked as In use, it will be removed from all objects it was applied to and replaced with the default material.